Bibiki

Hey! I'm José Ramón García -also known as Bibiki-, a spanish composer and sound designer.

I studied composition at Musikene (Basque Country conservatoire) at Spain getting knowledge from classic harmony and counterpoint to advanced orchestration and composition techniques.

At the end of my degree I was rewarded with the Orfeón Donostiarra award for my final degree project:“Composición de música para videojuegos: una aproximación desde la perspectiva de un compositor indie”.

As a composer, I'm interested in contemporary music, electroacoustic music, interactive music, videogames music and film music.

Since 2014, I've been inside videogames' industry working for different games, like Rise to Ruins, Zeroptian Invasion, Depths of Limbo, or Run and Plunder. Furthermore, I've participated along several game jams, composing music for games like StarPug or OiloOilo.

In 2016, I won the Best Sound Field prize at MálagaJam composing the soundtrack for Doitean, made for the GlobalGame Jam.

In 2019, I won the Best Music award at GGJ19 organized by GameJam.es with the game Abaya.

Also, I've composed music for short films like Kreba, winner of various Basque Country film prizes.

In my spare time, I love to investigate with procedural music and visuals with MAX/MSP and also trying to learn programming to make my own games, like I did with VOID, a PICO8 game.

Right now, I'm composing music and sound design for games like Burning Knight, IvanHo!! and Pushy&Pully

If you have any question or need music for your project, you can contact me via e-mail: bibikigarcia[at]gmail[dot]com